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Stealing (Rules): Difference between revisions

From Barbarians of Gor

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We are in the process of re-evaluating our process, until then, only ROLE-PLAY only stealing is allowed, not actual mechanical or item theft should be done.
We are in the process of re-evaluating our process, until then, only ROLE-PLAY only stealing is allowed, not actual mechanical or item theft should be done.
=Rule Design=
''So far below is the first draft of the rules, this is the second and is more of a thinking out loud.
On discussion regarding role-play vs mechanical stealing combined with the players goal to be caught or not be caught, we conclude that the bulk of stealing moderation (and ooc hurt feelings) comes in the combination of "mechanical theft + thieves who wish to control the narrative about being caught". Consequently, our first rule is this:
*If you wish to control the narrative about being discovered you may not steal mechanically. Instead, you may only steal with role-play, inviting the player to participate in the storyline without having lost items.
*If you steal mechanically, you must either "plant a raid flag" or leave such a clear description, that finding you is possible. You may not steal mechanically using a disguise. If the victim can not find your clan or person within 3 days of reasonable searching, they may open a ticket to get the thief's name.
*If you wish to war with another clan it will be considered a siege and will be negotiated between both parties.


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Revision as of 15:30, 9 May 2023

Stealing is an acceptable part of the role-play on this server. With such tools as Unlock Plus and Ravencrest stealing has both role-play and mechanical options.

We are in the process of re-evaluating our process, until then, only ROLE-PLAY only stealing is allowed, not actual mechanical or item theft should be done.

Rule Design

So far below is the first draft of the rules, this is the second and is more of a thinking out loud.

On discussion regarding role-play vs mechanical stealing combined with the players goal to be caught or not be caught, we conclude that the bulk of stealing moderation (and ooc hurt feelings) comes in the combination of "mechanical theft + thieves who wish to control the narrative about being caught". Consequently, our first rule is this:

  • If you wish to control the narrative about being discovered you may not steal mechanically. Instead, you may only steal with role-play, inviting the player to participate in the storyline without having lost items.
  • If you steal mechanically, you must either "plant a raid flag" or leave such a clear description, that finding you is possible. You may not steal mechanically using a disguise. If the victim can not find your clan or person within 3 days of reasonable searching, they may open a ticket to get the thief's name.
  • If you wish to war with another clan it will be considered a siege and will be negotiated between both parties.


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Season Four
Season Four has began. We are in the process of upgrading our educational offerings, streamlining the application process, and onboarding new players. As always the wiki is a work in progress. As of Jul 9th, a significant re-organization was made.