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Population: Difference between revisions

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For most things, including population, we follow the rule of WYSIWYG which means "What you see is what you get". Consequently, the population of World's End is directly related to the number of hostile NPCs, NPC thralls and players found in the game world. All players may count their fictional clan size to include themselves, their actual player clan members, and any human thralls the clan members <b> actually have</b>, including those on crafting benches. <includeonly> [[Population |<Read Me>]]</includeonly><noinclude>[[Category:Gor Roleplay]][[Category:TOC]]
For most things, including population, we follow the rule of WYSIWYG which means "What you see is what you get". Consequently, the population of World's End is directly related to the number of hostile NPCs, NPC thralls and players found in the game world. All players may count their fictional clan size to include themselves, their actual player clan members, and any human combat/craft companions (aka thralls) the clan members <b> actually have</b>, including those on crafting benches. <includeonly> [[Population |<Read Me>]]</includeonly><noinclude>[[Category:Gor Roleplay]][[Category:TOC]]


;Note
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=NPCs=
=NPCs=
There is a variety of mechanic NPCs in Conan Exiles.
* Human Combat Companions are a type of CE Thrall that can be captured with a truncheon, brought back to a wheel of pain and broken to fight along side you.
* Non-Human Combat Companions are CE Pets that can be captured as babies and raised to fight along side you.
* Crafting Thralls are a type of CE Thrall that can be captured with a truncheon, brought back to a wheel of pain and broken to work at a crafting station.
* Thespians are a type of NPC provided by the mod Pippi and can be used for a variety of things such as a buy/sell vendor, a banker or if active, as interactive dialog NPCs.
==Guards==
We feel that with the mechanics of the NPCs and their limit cap that the actual NPCs in game are the best and only viable option for the use of NPCs in our role-play. While I'm sure no one will mind hand waving the occasional slave at the local drinking establishment, all NPCs should be physically represented by in game thralls.
We feel that with the mechanics of the NPCs and their limit cap that the actual NPCs in game are the best and only viable option for the use of NPCs in our role-play. While I'm sure no one will mind hand waving the occasional slave at the local drinking establishment, all NPCs should be physically represented by in game thralls.


This means that if you are going to claim you have guards, you better actually have NPC thrall guards.
This means that if you are going to claim you have guards, you better actually have NPC thrall guards (Human Combat-Companions).
 
=Role-Playing your NPCs=
The NPCs owned by you or your clan are yours to role-play. This means you can dress them how you wish, name them how you wish, make up back stories for them, even give them personalities and have them speak and emote in game. (We have the /do command which allows you to emote/speak for the NPC.)
 
Players may represent their NPCs as anything plausible to Gor or World's End - this is the established premise on all Conan Exile roleplay servers. Your NPC - Your fiction. If another player god-mods the fiction of your NPCs it is the same as them god-moding your character directly. <See: [[Gor RP Etiquette (Rules)#Forceful Roleplay or Godmodding|RP Etiquette]]>
 
;Thrall
:The term thrall in Conan Exiles has a different meaning then term thrall in Torvaldsland of Gor, just as the Conan Exile term for Priest King is obviously not the same Priest Kings in the Gorean fiction.  


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Revision as of 14:48, 7 September 2023

For most things, including population, we follow the rule of WYSIWYG which means "What you see is what you get". Consequently, the population of World's End is directly related to the number of hostile NPCs, NPC thralls and players found in the game world. All players may count their fictional clan size to include themselves, their actual player clan members, and any human combat/craft companions (aka thralls) the clan members actually have, including those on crafting benches.

Note
As of Season 2, the number of bench thralls can not exceed 2 per player for the profession stations, and a handful of others on the crafted stations - assuming they ARE on those stations at the clan's base. The current thrall count per player is set at 3 in game, that is in addition to the bench thralls mentioned here.

NPCs

There is a variety of mechanic NPCs in Conan Exiles.

  • Human Combat Companions are a type of CE Thrall that can be captured with a truncheon, brought back to a wheel of pain and broken to fight along side you.
  • Non-Human Combat Companions are CE Pets that can be captured as babies and raised to fight along side you.
  • Crafting Thralls are a type of CE Thrall that can be captured with a truncheon, brought back to a wheel of pain and broken to work at a crafting station.
  • Thespians are a type of NPC provided by the mod Pippi and can be used for a variety of things such as a buy/sell vendor, a banker or if active, as interactive dialog NPCs.

Guards

We feel that with the mechanics of the NPCs and their limit cap that the actual NPCs in game are the best and only viable option for the use of NPCs in our role-play. While I'm sure no one will mind hand waving the occasional slave at the local drinking establishment, all NPCs should be physically represented by in game thralls.

This means that if you are going to claim you have guards, you better actually have NPC thrall guards (Human Combat-Companions).

Role-Playing your NPCs

The NPCs owned by you or your clan are yours to role-play. This means you can dress them how you wish, name them how you wish, make up back stories for them, even give them personalities and have them speak and emote in game. (We have the /do command which allows you to emote/speak for the NPC.)

Players may represent their NPCs as anything plausible to Gor or World's End - this is the established premise on all Conan Exile roleplay servers. Your NPC - Your fiction. If another player god-mods the fiction of your NPCs it is the same as them god-moding your character directly. <See: RP Etiquette>

Thrall
The term thrall in Conan Exiles has a different meaning then term thrall in Torvaldsland of Gor, just as the Conan Exile term for Priest King is obviously not the same Priest Kings in the Gorean fiction.

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Season Four
Season Four has began. We are in the process of upgrading our educational offerings, streamlining the application process, and onboarding new players. As always the wiki is a work in progress. As of Jul 9th, a significant re-organization was made.