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Moderation (Rules): Difference between revisions

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# Admin (Final Review.)
# Admin (Final Review.)


A working understanding of ToS and Community Standards are helpful. We can enforce sim rules and laws but we must also moderate within rules and laws placed by Linden Labs for SecondLife.  It is not required that you know these by heart but refer to them if faced with situations where there might be question.
=Rules=
A working understanding of the server rules are required. The rules category on the wiki has all of the rules, both the brief and the expanded version.


;ToS:
* [[:Category:Rules|Server Rules]]
http://lindenlab.com/tos


;Community Standards:
;Exception
https://secondlife.com/corporate/cs.php
:Building and Base rules are handled by Daisy.


 
=Requirements for becoming a Moderator=
Moderation encompasses a large part of what makes Sais so successful.  To continue in that success there is a bit of training that will be instituted.  Those who are already moderators will still need to review the training and get brushed up on what is required and what will be trained.
#  Participation in the Server for at least two months.  
 
# No incidents of server rule infringement by the perspective moderator.  
=Requirements for becoming a Sais Moderator=
# Knowledge of server laws and rules, including combat laws.
#  Participation in Sais for at least two months.  
# No incidents of sim rule infringement by the perspective moderator.  
# Knowledge of sim laws and rules, including combat laws.
# No bans or lifted bans against the perspective moderator.
# No bans or lifted bans against the perspective moderator.


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#  One active combat moderation with another moderator reviewing.
#  One active combat moderation with another moderator reviewing.
# Test for rule knowledge.
# Test for rule knowledge.
# Two moderation reports sent in Sais Admins & Mods group.
# Two moderation tickets reviewed by the admins.
# Training with mod tools with another moderator or administrator. Freeze, eject, ban.
# Training with mod tools with another moderator or administrator. Freeze, eject, ban.


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The most important thing about being a moderator is the ability to moderate without bias.  Your best friend is not your best friend when you are a moderator.   
The most important thing about being a moderator is the ability to moderate without bias.  Your best friend is not your best friend when you are a moderator.   


The most common complaint in Sais is “biased moderation”.   
The most common complaint is “biased moderation”.   


Our friends are going to be our friends whether we rule in their favor or not.  If they were even better friends they wouldn't put you in a position to have to moderate at all.
Our friends are going to be our friends whether we rule in their favor or not.  If they were even better friends they wouldn't put you in a position to have to moderate at all.


Sometimes it’s not a friend and it is just popular opinion.  Moderators aren't moderators to enforce popular opinion; we are here to enforce sim rules.
Sometimes it’s not a friend and it is just popular opinion.  Moderators aren't moderators to enforce popular opinion; we are here to enforce the rules.


We will often have to be the bad guy.  That is all part of the job.  If you can’t see yourself telling a close friend “You have been warned several times now you will be banned for 24 hours. We will see you in a day.”  Then this job is probably not one you should take on.   
We will often have to be the bad guy.  That is all part of the job.  If you can’t see yourself telling a close friend “You have been warned several times now and you will be banned for 24 hours. We will see you in a day.”  Then this job is probably not one you should take on.   


If sim administration gets proof of biased moderation there will be a review and possible expulsion from the moderation group.  There should be very little quarter given for “oops”.  This issue is big and can lose players.  Don’t do it.
If server administration gets proof of biased moderation there will be a review and possible expulsion from the moderation group.  There should be very little quarter given for “oops”.  '''This issue is big and can lose players.  Don’t do it.'''


==Communication==
==Communication==
Communication is a key factor in a functioning moderation team.  If you are ever unsure then it is best to reach out and ask than make a call that can be overturned upon further review. Ask for help.  There is a group available so make sure to put it to use.
Communication is a key factor in a functioning moderation team.  If you are ever unsure then it is best to reach out and ask rather than make a call that is likely to be overturned. Ask for help.  There is a group available so make sure to put it to use.


==Tools we use==
==Tools we use==
We do not EVER use our tools of practice in situations other than moderation.  That includes ejecting, banning or freezing people.  Infringement of this will be immediate expulsion if it was found to be a purposeful.  It might also mean ban from the sim.
We do not EVER use admin or moderation tools in situations other than moderation.  That includes ejecting, banning or freezing people.  Infringement of this will be immediate expulsion if it was found to be a purposeful.  It will also mean a ban from the sim.


==Titles & Influence==
==Titles & Influence==
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==Involvement in situations==
==Involvement in situations==
Do not EVER mod a situation you are involved in.  If you are involved in a raid then don’t moderate it.  If you are getting OOC’d to death in an IM from another role-player don’t handle it.  Call another moderator.  Do not ever let your integrity be questioned.
Do not EVER mod a situation you are involved in.  If you are involved in a raid then don’t moderate it.  If you are getting OOC’d to death in an IM from another role-player don’t handle it.  Call another moderator.  Do not ever let your integrity be questioned.
 
If you are involved in a raid and you really wanted Sais to win and the other team won but a moderator was called they could assume that you wanted your team to win so you modded in their favor.  Call another moderator! 


==Support the team==
==Support the team==
Do not EVER question a ruling in the open.  How can any player trust your team if you question them publicly? 
*Do not EVER question a ruling in the open.   
* Never express an opinion on another mod's ruling to anyone outside of the team, especially not to other players.


Question the mod in IM then give your reasoning for disagreement, politely.  If they still don’t agree then move it up the ladder for review.   
How can any player trust your team if you question them publicly?  Question the mod in IM then give your reasoning for disagreement, politely.  If they still don’t agree then move it up the ladder for review.   


The moderation team is a TEAM.  If we can’t count on each other for support then we aren't much of a team.
The moderation team is a TEAM.  If we can’t count on each other for support then we aren't much of a team.
==Non-Disclosure==
What gets talked about between Admins and Mods or even just in IM with another mod should never be discussed outside of the group.  Our judgement on a situation is only from us to the player in question, it should never come from outside of a formal document response.


==Mod Shopping==
==Mod Shopping==
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==We do not mod RP==
==We do not mod RP==
General misconception “We do not mod RP.” This is not true.  More often than not we are moderating role-play with sim rule infringements.
General misconception “We do not mod RP.” This is not true.  More often than not we '''are''' moderating role-play which breaks our server rules.


We do not EVER mod “Gorean” role-play.   
We do not EVER mod “Gorean” role-play unless the ticket is specifically calling for an issue with "Conduct unbecoming of a Gorean".   


We do not EVER tell players how to play unless it is grossly and obviously not Gorean.  If a slave wants to be a mouthy abusive upstart then that is their right.  They get to reap the rewards of their role-play and we do not ever step in the way of just deserts . . . unless . . . it is vastly and obviously not Gorean.  You get the point.
We do not EVER tell players how to play unless it is grossly and obviously not Gorean.  If a slave wants to be a mouthy abusive upstart then that is their right.  They get to reap the rewards of their role-play and we do not ever step in the way of just deserts . . . unless . . . it is vastly and obviously not Gorean.  You get the point.


If there is no sim law broken there is nothing to moderate but be polite enough to let the complainant know why you won’t be handling the situation.
If there is no server rule broken there is nothing to moderate but be polite enough to let the complainant know why you won’t be handling the situation.


==Emotions==
==Emotions==
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“I don’t care and I don’t want to hear it.” are no longer a part of your vocabulary as a moderator.  When a player comes to you with a concern or question they need to know a titled person is listening to them and hearing their problem.   
“I don’t care and I don’t want to hear it.” are no longer a part of your vocabulary as a moderator.  When a player comes to you with a concern or question they need to know a titled person is listening to them and hearing their problem.   


If you don’t want to hear it and you really don’t cares then be considerate enough to hand them to another moderator.  Take a moment of your time to let them know their concerns are valid then move them along.  Our player base is what keeps the sim going and thriving.  If somebody with a valid issue gets their balls busted for making an attempt at correcting something they think is an issue then they will leave.
If you don’t want to hear it and you really don’t cares then be considerate enough to hand them to another moderator.  Take a moment of your time to let them know their concerns are valid then move them along.  Our player base is what keeps the server going and thriving.  If somebody with a valid issue gets their balls busted for even expressing the concern ... they will leave.


== Emotional hostage taking==
== Emotional hostage taking==
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Rage quitting.
Rage quitting.


Are all emotional hostage taking at its finest.
Are all emotional hostage taking at its finest. In fact our [[Code of Conduct (Rules)]] addresses this.


Do not let this type of player take you hostage.  We do not beg players to stay.  If your toddler lies in the middle of the cereal aisle and throws a tantrum you don’t reward them with their favorite box of cereal.  You calmly let this player know you will be sad to see them go and let them know they were valued as a player in Sais then you let them make their choices.  Everybody has beef every given day.  We can’t spend all our online time playing “Rescue the negative spirit from themselves.”
Do not let this type of player take you hostage.  We do not beg players to stay.  If your toddler lies in the middle of the cereal aisle and throws a tantrum you don’t reward them with their favorite box of cereal.  You calmly let this player know you will be sad to see them go and let them know they were valued as a player, then you let them make their choices.   


If the person is indeed a long time player and is really having an issue then pass the communication to an administrator.
If the person is indeed a long time player and is really having an issue then pass the communication to an administrator.


==Reports==
==Reporting==
There should be a moderator report on every incident be it big or small.  It should be titled “Mod Report” “Date” “Player involved” 
All moderation incidents MUST be handled via a Discord ticket. No exceptions. Do not have private discussions with the player in IM.
It won’t always be just one player but put the main character on the title.
Make sure all the logs are included, even the ones that don’t seem important.
 
This is important, even for those who don’t always feel the need to do a report because you’re higher on the chain.  This allows for moderators and administrators to see if one person has more than one incident.  It also allows for review by those with less experience to see how things were handled.
 
Make sure that all reports are sent out in “Admins and Mods” group.
 
==Non-Disclosure==
What gets talked about in Admins and Mods or even just IM to IM with another mod should never be discussed outside of the group.  Our players should not have to hear our judgment anywhere but from us.  We are often privy to role-plays that have questionable content and you should never be a detriment to a person’s character with what you know about them from moderation.
 
==Group Chat==
You don’t have to constantly be aware of group chat.  There are usually many mods on at the same time to observe chat but do be aware and poke your head in from time to time.
 
#  Inflammatory, derogatory, defamatory and negative chat is not welcome. 
 
# Discussion is fine as long as it does not escalate to items listed above.
 
# People do have a right to speech but it doesn't mean it should affect role-play on the sim.  If everybody is in group chat and not role-playing then we have a dead sim even though it’s full.  Gentle reminders are ok but don’t attack the chat. “Hey, come down and role-play with me.” Is usually an effective reminder without chastising everybody.  Sometimes a diversion of attention is all that is required.
 
#  We do not call people out in group.  We are not offenders and public calling out is what is expected of a player, not a moderator.  Remind the whole group that negativity should be turned over to IM or to a mod then get in the IM of the offender.
 
=Handling A Situation (Non-Raid)=
 
#  Put on your moderator tag and mark your meter to OOC.
 
#  Find the parties involved and ask them to mark themselves OOC and follow you to a quiet location outside of sim traffic.
 
#  Ask for all the note-cards.  Do not accept partial or edited note-cards.
 
#  Ask that the parties involved not to talk until you have a moment to review then you will talk to them individually.
 
#  Moderate in local so we do not violate ToS by passing IM conversations. IM can be used for clarification instances.
 
#  We are, unfortunately, going to get IM logs from people.  Do not post these to report.  Utilize them then throw them away. Make a brief summary of the items witnessed.
 
#  If the call is not accepted then utilize “Admins and Mods” to have somebody review.  Sometimes a fresh set of eyes can help.
 
#  Do not argue points with the players.  For now it is under review. 
 
#  Always get people back to role-play as quickly as possible.  If the other party is fine then return them to role-play. Let the objecting party wait out the mod call.  More often than not they will just want to return to role-play.
 
#  File a report and send to Admins and Mods.
 
=Handing A Situation (Raid)=
 
1.    Put on your moderator tag and mark your meter to OOC.
 
2.    Do not be involved in the raid.  This will leave your integrity questionable if the call turns in the favor of your home team.
 
3.    Get into Vent (if you are able).
 
4.    Check the raid counters to make sure ratio is correct.


5.   Address yourself as the moderator to the group so they will know who to send complaints to.
=Discord & Global Chat=
Discord moderation is really not our rules. We have to moderate Discord or risk loosing our server. They have seriously cracked down in it. So once again, for discord you need to know the discord rules, in addition, the code of conduct and the Immersive OOC may apply.


6.    Put yourself in a location to see but not be in the way.  Don’t need you to be a shield and get called on.
* [[Discord (Rules)]]
* [[Code of Conduct (Rules)]]
* [[Immersive OOC, Gorean]]


7.   Most of these calls will be cuts from local to your IM, keep them all.
;Global Game Chat: You don’t have to constantly be aware of global chat. There are usually many mods on at the same time to observe chat but do be aware and poke your head in from time to time.  


8.   Try to address people individually but find a party leader that may be willing to intercede for the group.
;What is most likely to need moderation
# Remove chat in channels where chatter is prohibited. Give them a hot moment, and then go back and clean it up, don't thunk people for miss posting in channels, just clean it up 30 mins later.
# Not safe for work must be behind NSFW channels - and must be remove immediately.
# No calling anyone out.
# Excessive use of memes in General chat should be directed to the media-channel.


9.   Do not stop raids unless gross situation has evolved and a redo can be worked with the party leaders.  When we stop raids, we stop role-play. Let it play out, if possible, then address the moderation.
;If you need to adjust someone
# Say in global: <player> I am sending you a message.
# Messaged the player explaining the seriousness of the issue and asking them to refrain from it in the future.
# <player apologizes to the community in Global>
# End of issue.


10.   File a report and send to Admins and Mods.
=Reporting a Rule Break=
# All moderation requests must come through the Discord Ticket System -- and may NEVER be handled in voice or in IM/DM.
# Only ONE moderator should handle/claim a ticket. The ticket system is seen by all moderators and admins, but the moderator who claims it, OWNs the ticket. Do not butt in. If you have advice, offer it in the moderator channel not seen by the players!
# Find out exactly what rule they believe is being broken, because this is the only thing you are going to discuss.  If they can't tell you, we can't moderate it.
# Where necessary ask for screen shots and logs. We only accept complete screens and complete logs, not partial or edit logs.
# Bring the other party into a new ticket, not the one with the reporter in it. Explain the situation ask for their response.
# If you can confirm it was a rule break you can issue a warning or a strike. Warnings are best if the player was willing to modify, strike if they argued.
#  If the player pushes back, contact an admin.
:#  Do not argue further with the player.  For now it is under review.


VIBe aware of who all the mods and admin are for easier communication.
=Handling A Situation between Players (Non-Raid)=
􀀃
# All moderation requests must come through the Discord Ticket System -- and may NEVER be handled in voice or in IM/DM.
# Only ONE moderator should handle/claim a ticket. The ticket system is seen by all moderators and admins, but the moderator who claims it, OWNs the ticket. Do not butt in. If you have advice, offer it in the moderator channel not seen by the players!
# Find out exactly what rule they believe is being broken, because this is the only thing you are going to discuss.  If they can't tell you, we can't moderate it.
# Ask that the parties involved not to continue discussing this until you have a moment to review then you will open discussions in the ticket channel. If for any reason they will not respect this, you can mute them in discord and kick them from game, so that the drama does not play out in public.
# Where necessary ask for screen shots and logs. We only accept complete screens and complete logs, not partial or edit logs.
# Ask the reporter if you can bring the other parties into the ticket channel to discuss. Sometimes, the topic is sensitive and this doesn't make sense. In that case, open up a second ticket with the other side of the discussion. (If you can't open a ticket, as someone in the other party to open it.)
# At this point it's a question of negotiation. It is a very good idea to get the input from other moderators, as well as asking the players what would satisfy them.  This works great if you can get them talking.
# When ready make your final call and ask if both parties accept the ruling.
#  If the call is not accepted then reach out to the lead moderator or an admin.  Sometimes a fresh set of eyes can help.
:#  Do not argue points with the players.  For now it is under review. 
:#  Always get people back to role-play as quickly as possible.  If the other party is fine then return them to role-play. Let the objecting party wait out the mod call.  More often than not they will just want to return to role-play.


VII. Be aware of Violation Policy.
=Handling a Raid=
􀀄
;Reporting and Control of the Situation
# All moderation requests must come through the Discord Ticket System -- and may NEVER be handled in voice or in IM/DM.
# Only ONE moderator should handle/claim a ticket. The ticket system is seen by all moderators and admins, but the moderator who claims it, OWNs the ticket. Do not butt in. If you have advice, offer it in the moderator channel not seen by the players!
# Find out exactly what rule they believe is being broken, because this is the only thing you are going to discuss.  If they can't tell you, we can't moderate it.
#  Ask that the parties involved not to continue discussing this until you have a moment to review then you will open discussions in the ticket channel. If for any reason they will not respect this, you can mute them in discord and kick them from game, so that the drama does not play out in public.
# Where necessary ask for screen shots and logs. We only accept complete screens and complete logs, not partial or edit logs.
# Bring the other party's lead (guild master if available) into the ticket channel to discuss - not everyone in the raid.


VIII. Be aware of ban review policy.
; What are your options as a moderator
􀀁
* Your main solution to a break of the rules is requiring the rule breaker must submit to capture by the opposing party (called an auto-cap). This will not apply in all situations but applies for most them. Use your judgement
* If for any reason the rule break was agreggions, especially if it includes more then raid rule breaks you can issue a strike.
* PvP Cool-down can be issued for the period of 1, 2 or 3 days either in conjunction with an auto-cap or a strike.


IX. Tools and their use.
;Making the Call
1. Eject / Freeze / Ban - There are many ways to actually use these tools nowadaysI will be downloading versions of all the viewers to provide the tricks for each one. All viewers have a right click option then a menu you can select from when the actual avatar is right clicked on.   
# When ready make your final call and ask if both parties accept the ruling.
#  If the call is not accepted then reach out to the lead moderator or an adminSometimes a fresh set of eyes can help.
:#  Do not argue points with the players.  For now it is under review. 
:#  Always get people back to role-play as quickly as possible.  If the other party is fine then return them to role-play. Let the objecting party wait out the mod callMore often than not they will just want to return to role-play.


Radar menus have this option as well and you don't have to chase people around the sim on the viewer. Right click the name on the radar menu and the option will come up in a menu.  Some viewers also have the option right at the bottom of the radar too.
=Violation Policy=
''Three strike policy. First is a warning, second is a 3 day ban, the third is final ban.  


These options should be used in case of griefers and offenses listed in the Uniform Violation Policy note-card.
* Violations of our code of conduct, especially if the player is unwilling to modify, can result in an immediate ban without strikes.
* Players will have infractions automatically expunged from their record for every 3 number of months they have gone without further incident.


Don't ever abuse the use of these tools.
All strikes must be reported in the #ticket-logs channel with the FUNCOM ids & discord id's of the players in question.


2. Gag in group.
=Tools and their use=
In most viewers you would have to go into the group information and then into abilities to remove text chat options.
* Discord
In the updated version of most all viewers there is an arrow at the top of the group that shows all the people in chat.  You right click on the name and go to "Moderator options" Then take the check mark off the text chat options.
* Pippi


This can be used in spam situations and if you've warned a player about their behavior in the group and they persist in negative communication.  You may let them know about the gag in IM.  Make sure to send a report if you gate anybody.


{{:BottomBar}}
{{:BottomBar}}

Latest revision as of 13:38, 4 January 2024


Chain of Command for Moderation

  1. Moderators
  2. Lead Mod
  3. Admin (Final Review.)

Rules

A working understanding of the server rules are required. The rules category on the wiki has all of the rules, both the brief and the expanded version.

Exception
Building and Base rules are handled by Daisy.

Requirements for becoming a Moderator

  1. Participation in the Server for at least two months.
  2. No incidents of server rule infringement by the perspective moderator.
  3. Knowledge of server laws and rules, including combat laws.
  4. No bans or lifted bans against the perspective moderator.

Training Requirements

  1. One active moderation with another moderator reviewing.
  2. One active combat moderation with another moderator reviewing.
  3. Test for rule knowledge.
  4. Two moderation tickets reviewed by the admins.
  5. Training with mod tools with another moderator or administrator. Freeze, eject, ban.

Training

Fair and unbiased moderation

The most important thing about being a moderator is the ability to moderate without bias. Your best friend is not your best friend when you are a moderator.

The most common complaint is “biased moderation”.

Our friends are going to be our friends whether we rule in their favor or not. If they were even better friends they wouldn't put you in a position to have to moderate at all.

Sometimes it’s not a friend and it is just popular opinion. Moderators aren't moderators to enforce popular opinion; we are here to enforce the rules.

We will often have to be the bad guy. That is all part of the job. If you can’t see yourself telling a close friend “You have been warned several times now and you will be banned for 24 hours. We will see you in a day.” Then this job is probably not one you should take on.

If server administration gets proof of biased moderation there will be a review and possible expulsion from the moderation group. There should be very little quarter given for “oops”. This issue is big and can lose players. Don’t do it.

Communication

Communication is a key factor in a functioning moderation team. If you are ever unsure then it is best to reach out and ask rather than make a call that is likely to be overturned. Ask for help. There is a group available so make sure to put it to use.

Tools we use

We do not EVER use admin or moderation tools in situations other than moderation. That includes ejecting, banning or freezing people. Infringement of this will be immediate expulsion if it was found to be a purposeful. It will also mean a ban from the sim.

Titles & Influence

We do not EVER use our moderator title as a threat to influence or handle situations that arise in role-play. When you are a role-player, you’re a role-player. When you’re a moderator, you’re a moderator. The two are mutually exclusive though you should always be mindful of your environment.

Involvement in situations

Do not EVER mod a situation you are involved in. If you are involved in a raid then don’t moderate it. If you are getting OOC’d to death in an IM from another role-player don’t handle it. Call another moderator. Do not ever let your integrity be questioned.

Support the team

  • Do not EVER question a ruling in the open.
  • Never express an opinion on another mod's ruling to anyone outside of the team, especially not to other players.

How can any player trust your team if you question them publicly? Question the mod in IM then give your reasoning for disagreement, politely. If they still don’t agree then move it up the ladder for review.

The moderation team is a TEAM. If we can’t count on each other for support then we aren't much of a team.

Non-Disclosure

What gets talked about between Admins and Mods or even just in IM with another mod should never be discussed outside of the group. Our judgement on a situation is only from us to the player in question, it should never come from outside of a formal document response.

Mod Shopping

This means that a player is IMing a mod they think will be friendly to their case. If you are a personal friend to the player that is calling then be a team player and ask for another set of eyes to make sure yours aren't clouded in judgment.

We do not mod RP

General misconception “We do not mod RP.” This is not true. More often than not we are moderating role-play which breaks our server rules.

We do not EVER mod “Gorean” role-play unless the ticket is specifically calling for an issue with "Conduct unbecoming of a Gorean".

We do not EVER tell players how to play unless it is grossly and obviously not Gorean. If a slave wants to be a mouthy abusive upstart then that is their right. They get to reap the rewards of their role-play and we do not ever step in the way of just deserts . . . unless . . . it is vastly and obviously not Gorean. You get the point.

If there is no server rule broken there is nothing to moderate but be polite enough to let the complainant know why you won’t be handling the situation.

Emotions

Emotion has no place in our work. If you are having a bad day and shouldn't be modding then it is up to you to make the team aware that you are not available for the night/day.

The players are not your whipping post just like you are not theirs.

Have a care

“I don’t care and I don’t want to hear it.” are no longer a part of your vocabulary as a moderator. When a player comes to you with a concern or question they need to know a titled person is listening to them and hearing their problem.

If you don’t want to hear it and you really don’t cares then be considerate enough to hand them to another moderator. Take a moment of your time to let them know their concerns are valid then move them along. Our player base is what keeps the server going and thriving. If somebody with a valid issue gets their balls busted for even expressing the concern ... they will leave.

Emotional hostage taking

“I will leave if . . .”

Rage quitting.

Are all emotional hostage taking at its finest. In fact our Code of Conduct (Rules) addresses this.

Do not let this type of player take you hostage. We do not beg players to stay. If your toddler lies in the middle of the cereal aisle and throws a tantrum you don’t reward them with their favorite box of cereal. You calmly let this player know you will be sad to see them go and let them know they were valued as a player, then you let them make their choices.

If the person is indeed a long time player and is really having an issue then pass the communication to an administrator.

Reporting

All moderation incidents MUST be handled via a Discord ticket. No exceptions. Do not have private discussions with the player in IM.

Discord & Global Chat

Discord moderation is really not our rules. We have to moderate Discord or risk loosing our server. They have seriously cracked down in it. So once again, for discord you need to know the discord rules, in addition, the code of conduct and the Immersive OOC may apply.

Global Game Chat
You don’t have to constantly be aware of global chat. There are usually many mods on at the same time to observe chat but do be aware and poke your head in from time to time.
What is most likely to need moderation
  1. Remove chat in channels where chatter is prohibited. Give them a hot moment, and then go back and clean it up, don't thunk people for miss posting in channels, just clean it up 30 mins later.
  2. Not safe for work must be behind NSFW channels - and must be remove immediately.
  3. No calling anyone out.
  4. Excessive use of memes in General chat should be directed to the media-channel.
If you need to adjust someone
  1. Say in global: <player> I am sending you a message.
  2. Messaged the player explaining the seriousness of the issue and asking them to refrain from it in the future.
  3. <player apologizes to the community in Global>
  4. End of issue.

Reporting a Rule Break

  1. All moderation requests must come through the Discord Ticket System -- and may NEVER be handled in voice or in IM/DM.
  2. Only ONE moderator should handle/claim a ticket. The ticket system is seen by all moderators and admins, but the moderator who claims it, OWNs the ticket. Do not butt in. If you have advice, offer it in the moderator channel not seen by the players!
  3. Find out exactly what rule they believe is being broken, because this is the only thing you are going to discuss. If they can't tell you, we can't moderate it.
  4. Where necessary ask for screen shots and logs. We only accept complete screens and complete logs, not partial or edit logs.
  5. Bring the other party into a new ticket, not the one with the reporter in it. Explain the situation ask for their response.
  6. If you can confirm it was a rule break you can issue a warning or a strike. Warnings are best if the player was willing to modify, strike if they argued.
  7. If the player pushes back, contact an admin.
  1. Do not argue further with the player. For now it is under review.

Handling A Situation between Players (Non-Raid)

  1. All moderation requests must come through the Discord Ticket System -- and may NEVER be handled in voice or in IM/DM.
  2. Only ONE moderator should handle/claim a ticket. The ticket system is seen by all moderators and admins, but the moderator who claims it, OWNs the ticket. Do not butt in. If you have advice, offer it in the moderator channel not seen by the players!
  3. Find out exactly what rule they believe is being broken, because this is the only thing you are going to discuss. If they can't tell you, we can't moderate it.
  4. Ask that the parties involved not to continue discussing this until you have a moment to review then you will open discussions in the ticket channel. If for any reason they will not respect this, you can mute them in discord and kick them from game, so that the drama does not play out in public.
  5. Where necessary ask for screen shots and logs. We only accept complete screens and complete logs, not partial or edit logs.
  6. Ask the reporter if you can bring the other parties into the ticket channel to discuss. Sometimes, the topic is sensitive and this doesn't make sense. In that case, open up a second ticket with the other side of the discussion. (If you can't open a ticket, as someone in the other party to open it.)
  7. At this point it's a question of negotiation. It is a very good idea to get the input from other moderators, as well as asking the players what would satisfy them. This works great if you can get them talking.
  8. When ready make your final call and ask if both parties accept the ruling.
  9. If the call is not accepted then reach out to the lead moderator or an admin. Sometimes a fresh set of eyes can help.
  1. Do not argue points with the players. For now it is under review.
  2. Always get people back to role-play as quickly as possible. If the other party is fine then return them to role-play. Let the objecting party wait out the mod call. More often than not they will just want to return to role-play.

Handling a Raid

Reporting and Control of the Situation
  1. All moderation requests must come through the Discord Ticket System -- and may NEVER be handled in voice or in IM/DM.
  2. Only ONE moderator should handle/claim a ticket. The ticket system is seen by all moderators and admins, but the moderator who claims it, OWNs the ticket. Do not butt in. If you have advice, offer it in the moderator channel not seen by the players!
  3. Find out exactly what rule they believe is being broken, because this is the only thing you are going to discuss. If they can't tell you, we can't moderate it.
  4. Ask that the parties involved not to continue discussing this until you have a moment to review then you will open discussions in the ticket channel. If for any reason they will not respect this, you can mute them in discord and kick them from game, so that the drama does not play out in public.
  5. Where necessary ask for screen shots and logs. We only accept complete screens and complete logs, not partial or edit logs.
  6. Bring the other party's lead (guild master if available) into the ticket channel to discuss - not everyone in the raid.
What are your options as a moderator
  • Your main solution to a break of the rules is requiring the rule breaker must submit to capture by the opposing party (called an auto-cap). This will not apply in all situations but applies for most them. Use your judgement
  • If for any reason the rule break was agreggions, especially if it includes more then raid rule breaks you can issue a strike.
  • PvP Cool-down can be issued for the period of 1, 2 or 3 days either in conjunction with an auto-cap or a strike.
Making the Call
  1. When ready make your final call and ask if both parties accept the ruling.
  2. If the call is not accepted then reach out to the lead moderator or an admin. Sometimes a fresh set of eyes can help.
  1. Do not argue points with the players. For now it is under review.
  2. Always get people back to role-play as quickly as possible. If the other party is fine then return them to role-play. Let the objecting party wait out the mod call. More often than not they will just want to return to role-play.

Violation Policy

Three strike policy. First is a warning, second is a 3 day ban, the third is final ban.

  • Violations of our code of conduct, especially if the player is unwilling to modify, can result in an immediate ban without strikes.
  • Players will have infractions automatically expunged from their record for every 3 number of months they have gone without further incident.

All strikes must be reported in the #ticket-logs channel with the FUNCOM ids & discord id's of the players in question.

Tools and their use

  • Discord
  • Pippi


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