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Tot Custom: Difference between revisions

From Barbarians of Gor

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Once finished customizing your character:
Once finished customizing your character:
*click apply
*Click apply
*Click back
*Click back
*Click the triple line next to edit and choose duplicate
*Click the triple line next to edit and choose duplicate

Revision as of 03:15, 10 May 2024

Tot Custom is a comprehensive Avatar customization and armor, weapon, and accessories appearance mod.


In order to access Tot Custom press Shift + B. A window will open on the left hand side of the screen. (Image here) There are four tabs across the top used for setting up character looks, weapon skin sets, outfits, and accessories.

There is also a small menu to the right which allows you to do the following. (Image here) Head icon - zoom on head Body - zoom on body Light toggles a light Idle is a drop down to preview different animations Shield removes or shows current armor Ring removes or shows accessories

Character Customization

Click the body tab. Click the green + button to add a new character look.

Body options, selections, color picker, and sliders

Tot utilizes several different types of buttons depending on what you are adjusting.

Selection drop down

(image here) The selection drop down allows you to choose from a list (preview button image here)

Color Picker

(image here) This works just like a standard color picker with a couple of additions:

  • Skin tones in the boxes at the bottom can be tweaked
  • Makeups/warpaint have an alpha that controls the opacity (green A slider in the color picker)(Image here)

Selection Sliders

To use sliders either enter a number directly, or press on the double triangles on the side and slide the mouse back and forth while holding left mouse button to increase or decrease values.


The first section allows one to choose:

  • Gender
  • Remove Bracelet(may not be working since latest Conan update)
  • God
  • Ethnicity

Below this are several drop downs, these are used to customize your character's shape, hair, makeup, scars, markings, etc.

Once finished customizing your character:

  • Click apply
  • Click back
  • Click the triple line next to edit and choose duplicate
  • Click edit in order to rename the body to something descriptive.

Unlocking Weapons, Armors, and Accessories

Important: Armors, Weapons, and Accessories must be unlocked to use in Tot Custom

Go to blue padlock on the main screen to open the unlock menu. (Image Here)

Unlock items>this will consume the item and unlock it for use in cosmetic outfits. Click the item or items you wish to unlock and click the unlock button at the top.

Confirm you wish to unlock your items.

Main Menu Options

Quick actions

Remove armor, remove accessories, remove weapon, copy character, paste character, refrest preset icons, all naked, naked helmet, naked torso, naked legs.

Character profiles

  • Add new profile, give it a name > Act name changes the name others see you as on the server.
  • Presets can save a complete character setup or a partial one for easy switching between looks.
  • click create preset, give it a name check or uncheck what you wish to save in the preset and hit save.

Weapons

Current weapons, select choose an option then hit apply Weapons can only be skinned if they are the same type You can skin two different dagger or dagger type weapons. All changes are cosmetic only. Apply to apply the weapon skin

Armor

Create a blank set Go to edit Choose from the items you have unlocked Coloring is done in the boxes to the side Eyedrop is copy color Brush is paste color Arrow resets to the default color

The arrow below the armor preview = remove the armor skin and reverts it to regular armor The running man icon = nude, this hides both armor and armor skins to remove the item, such as a helmet.

Rename outfit to something descriptive Hit apply (green check at the top) Hit Save

Accessories

Create blank profile Choose Edit Add item, hair, or beard

Add item - pick from unlocked items. Clothing can be used for layering looks. Collars and restraints worn this way are not functional with the system. Items must each be added separately. Items can be deleted, duplicated, and copied Color change is the same as before.

Hiding conditions, accessories can be hidden based on a number of conditions.

Accessories are layerable, even with armor looks Unrigged accessories can be moved, rotated, and resized, as well as can have their attachment points (bones in tot) changed.