Barbarians Of Gor Mod: Difference between revisions
From Barbarians of Gor
(→Misc) |
No edit summary |
||
Line 1: | Line 1: | ||
The primary function of the BoG Mod is to introduce War Horns and Clan allies. The mod includes other random additions such as brands and a modesty layer. | The primary function of the BoG Mod is to introduce War Horns and Clan allies. The mod includes other random additions such as brands and a modesty layer. [https://steamcommunity.com/sharedfiles/filedetails/?id=2956094750 Steam Workshop Link] <includeonly> [[BoG Mod|<Read More>]]</includeonly><noinclude>[[category:Game Manual]][[category:TOC]] | ||
=War Horns= | =War Horns= | ||
The base game craftable war horn (the tall white ones) now have the following functionality for use by all clans and solo players. | The base game craftable war horn (the tall white ones) now have the following functionality for use by all clans and solo players. | ||
* The horn can be set to one of three statuses: passive/attack none, guard area, and agressive/attack all. | * The horn can be set to one of three statuses: passive/attack none, guard area, and agressive/attack all. The mode will display over the horn as float text. | ||
* Once set the horn can be simply interacted with to blow a sound and set all clan NPCs and Pets to the mode assigned. | * Once set the horn can be simply interacted with to blow a sound and set all clan NPCs and Pets to the mode assigned. Will ignore pets set on follow. | ||
* This horns are accessible by clan members and allies. | * This horns are accessible by clan members and allies. | ||
=RP Hubs (Super Clans)= | =RP Hubs (Super Clans)= |
Revision as of 14:51, 16 April 2023
The primary function of the BoG Mod is to introduce War Horns and Clan allies. The mod includes other random additions such as brands and a modesty layer. Steam Workshop Link
War Horns
The base game craftable war horn (the tall white ones) now have the following functionality for use by all clans and solo players.
- The horn can be set to one of three statuses: passive/attack none, guard area, and agressive/attack all. The mode will display over the horn as float text.
- Once set the horn can be simply interacted with to blow a sound and set all clan NPCs and Pets to the mode assigned. Will ignore pets set on follow.
- This horns are accessible by clan members and allies.
RP Hubs (Super Clans)
The admins can set a clan to be a RP Hub upon completion of a Hub Application.
Once a hub has been set as a RP Hub the following functionality is available:
- Hub guild master and officers can invite the guild master or officers of another clan to ally. Pending
- Allied clan/RP Hub guild master or officers can remove the alliance. Pending
- Allied clans have access to RP Hub Clan doors even if locked.
- Allied clan members will not be attacked by RP Hub Thralls and Pets.
- Allied clan members will do friendly fire between the members of other allied clans and the RP Hub.
- Hub members above to move allied clan thralls/pets within the Hub clan area. Pending
- What Else
- Damage done between players by the truncheon is not reduced to the level of friendly fire - be careful!
- The server is set to allow everyone access to crafting stations and storage unless locked by Unlock Plus, no additional functionality was needed in addition to that.
- We are in the process of creating RP Hub chats that members will be automatically added to, until then please open a ticket with those people who need to be added to the hub chat. Pending
Misc
- Modesty Layer
- Brand Layers Pending
- Turned off corruption
- Hit Point for T1 and T2 build parts is raised Pending
- The receipt for Tablets of Power has been removed and Fragments do not give extra knowledge points.
- See Also
- Original Design