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Season Four is in full swing, this is the time to get in on the ground floor and help build a By the Book Gorean community.
PvP Days on Sat, Tues and Thur. PvP Intent on Sun, Mon, Wed and Fri.

Sardar Fair: Difference between revisions

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No one is exactly sure who started the Sardar fair at the base of the Unknown City. Some suggest that it was Anbar Al'Amhara a Tahari salt merchant who was instrumental in establishing the money lender case here on New Sardar. But either way, the Sardar Fair on New Sardar is not a quarterly fair falling only on the equinoxes and solstices but rather a year round central location for merchants, slavers, recruiters and of course new arrivals. (Build Rules in force) <includeonly> [[Sardar Fair |<Read More>]]</includeonly><noinclude>[[Category:Gor Roleplay]][[Category:Locations]][[Category:TOC]]
;Season One Archive
 
==About==
The Sardar fair is accessible from any of the caravan routes as well as from the OOC starting location for new players. There is a basic crafting area for new players, a central well, a paga tent, corrals for slave and even merchants selling specialized recipes. The slave pens will be the destination of most slaves found washed ashore, where they will be expected to serve in the paga tent and tend to the merchants. Only the most beautiful and pleasing slaves my find a new owner willing to take them to their home or town.
 
;By the Book
:The Sardar Fair of the main land is open to all Gorean, that tradition is upheld in this lands of New Sardar. It is every Gorean's obligation and right to be at the Sardar Fair. Further, the fairs are considered no-capture/no-enslavement as well as combat by duel only. (This means no attack on site.)
 
==Building==
''The Sardar Fair is the primary point of destination for most new players, its aesthetic value is crucial to the first impression of new players.
 
You are welcome to build a small and attractive home in the area of the fair. <font color="red">You are not limited to one base on this server.</font> The clan distance limits are set low enough that a certain closeness can be accomplished without blocking any through-fares. The following restrictions are in place:
 
* Players may build a small home or market stall in the area if they wish -- no forts, no towers, no walls, just a small home or market stall.
* Players and normal clans are restricted to 25 foundation tiles, or 25 square tiles which equals a space consisting of 5x5 or 6x4+ or even 7x3+. Variations are acceptable -- a line of tiles 1 or 2 tiles wide is not.
* Buildings are restricted to 2.5 wall/foundation tiles tall - keep it low and squat, this isn't Manhattan. Height is for walls, and doesn't include the extra height needed for roof tiles.
* All placeables, including crafting stations must be fully on those tiles.
* Thralls can be on crafting stations.
* <font color="red">Pets and guard thralls are absolutely not allowed</font> for both the protection of new players and issues with lag. If you want pets and guards go build elsewhere.
* NO SQUARE BUILDINGS! Please make an effort to produce something aesthetically pleasing. Boxes with just a roof will be deleted.
* Don't over decorate please -- homey is great anything more should be reserved for a home elsewhere.
* The following building materials are restricted: Stormglass, Frontier, Black Ice, and Castle.
 
;RP Hubs
:Contact Branwyn to discuss goals and building options within the fair.
 
=Merchants=
{{:Player Vendors}}
 
* You may have one merchant per clan member.
* All merchants must be at the Sardar Fair and on/in your building or Northern Trade Post.
* Merchants found anywhere else will be removed.
 
{{:BottomBar}}

Latest revision as of 13:19, 9 August 2023

Season One Archive