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Sardar Fair: Difference between revisions

From Barbarians of Gor

(Created page with "No one is exactly sure who started the Sardar fair at the base of the Unknown City. Some suggest that it was Anbar Al'Amhara a Tahari salt merchant who was instrumental in establishing the money lender case here on New Sardar. But either way, the Sardar Fair on New Sardar is not a quarterly fair falling only on the equinoxes and solstices but rather a year round central location for merchants, slavers, recruiters and of course new arrivals. <includeonly> Sardar Fair |<...")
 
(Replaced content with ";Season One Archive")
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No one is exactly sure who started the Sardar fair at the base of the Unknown City. Some suggest that it was Anbar Al'Amhara a Tahari salt merchant who was instrumental in establishing the money lender case here on New Sardar. But either way, the Sardar Fair on New Sardar is not a quarterly fair falling only on the equinoxes and solstices but rather a year round central location for merchants, slavers, recruiters and of course new arrivals. <includeonly> [[Sardar Fair |<Read Me>]]</includeonly><noinclude>[[Category:Gor Roleplay]][[Category:Locations]][[Category:TOC]]
;Season One Archive
 
==About==
The Sardar fair is accessible from any of the caravan routes as well as from the OOC starting location for new players. There is a basic crafting area for new players, a central well, a paga tent, corrals for slave and even merchants selling specialized recipes. The slave pens will be the destination of most slave found washed ashore, where they will be expected to serve in the paga tent and tend to the merchants. Only the most beautiful and pleasing slaves my find a new owner willing to take them to their home or town.
 
==Building==
''The Sardar Fair is the primary point of destination for most new players, its aesthetic value is crucial to the first impression of new players.
 
You are welcome to build a small and attractive home in the area of the fair. The clan distance limits are set low enough that a certain closeness can be accomplished without blocking any through-fares. The following restrictions are in place:
 
* Players and normal clans are restricted to 16 foundation tiles, or 16 square tiles which equals a space consisting of either 4x4 or 3x5, or even 8x2.
* All placeables, including crafting stations must be fully on those tiles.
* NO SQUARE BUILDINGS! Please make an effort to produce something aesthetically pleasing. Boxes with just a roof will be deleted.
 
 
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Latest revision as of 13:19, 9 August 2023

Season One Archive