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PvP Raid: Difference between revisions

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Our server has building damaged restricted to when at least one member of a clan is online. The ability to "break open" doors, containers and crafting stations via partial damage is active. And we have a capture system in addition to [[Death|mech death]] -- this allows for the intentional capture of a player. Intentional capture should drive more purposeful capture role-play and address the challenges when winner either does not have the time nor inclination to role-play out a capture. Sportsmanship is required of all players. <includeonly> [[PvP Raid |<Read More>]]</includeonly><noinclude>[[category:Game Manual]][[category:TOC]]
Our server has building damage off until a [[Sieging (Rules)|siege]] is negotiated. The ability to open doors via lock picking with thieve tools is active. And we have a [[Dangerous Exile AHDS|knock out system]] in addition to [[Death|mech death]] -- this allows for the intentional capture of a player. <includeonly> [[PvP Raid |<Read More>]]</includeonly><noinclude>[[category:Game Manual]][[category:TOC]]


=Building Damage=
<s>It is possible to damage a players building when at least one of the players is online. Damage via melee weapon is pretty useless against most building materials. The cost of building and arming siege equipment is not a casual process. We expect Player vs Building to be a dedicated activity involving storyline/resource gathering, and not used for casual raiding.</s>


=Unlock Plus=
<s>In fact, we encourage you to "break open" locked doors, locked storage containers and locked crafting stations. We have the server set to allow access to crafting stations and storage containers unless locked. With Unlock Plus players CAN lock crafting stations and storage containers which forces a raider to do partial damage to the object and thus "break it open" with out destroying the item and dumping all the items on the ground to decay. We expect this will be the norm for general looting -- as there is no real need to just destroy more then you can even loot and carry with you.
Further, Unlock Plus allows the same feature to be set on doors. By default, with Unlock Plus installed doors are set to locked so that only clan members (and allies from the [[Barbarians Of Gor Mod]]) can open doors. With Unlock Plus the doors can now be partially damaged and thus "broken open". This allows raiders access to their quarry without forcing them to completely take down your front gates to get in.  ''Unlock Plus does allow you to set the doors to always open if you wish.''</s>


=Can't Access Restraints!=
=Can't Access Restraints!=

Revision as of 19:07, 10 May 2023

Our server has building damage off until a siege is negotiated. The ability to open doors via lock picking with thieve tools is active. And we have a knock out system in addition to mech death -- this allows for the intentional capture of a player.


Can't Access Restraints!

If you have not Set allow restraints to "always" for Devious Desires then you are obligated to put your captor on your white list immediately and given them time to lock, bind, and restrain you without an escape attempt. If you want the chance to wiggle out of the collar before its locked and/or leashed you much have Allow restraints to "always" for Devious Desires set on PRIOR to the encounter.

If a player fails to accept the capture by means of ignoring this rule please open a moderation ticket. (If the base functionality of collar, leash and dragging is acceptable to you as a captor and the role-play proceeds then no need to report it.)

Death

Mechanical death is disabled during Season 4, instead all death (except pulling your bracelet) causes a 1 min knock out. If you feel that someone has earned a permanent death of their character, review the page on perma-death. <Read Me>

See Also
  • PvP Combat (Rules) - As of Season 3 we are only a "RP before PvP" server, read the rules.
  • Capture (Rules) - You've been captured? What are your RP rights? How long can it last, how do you escape?
  • How to Capture - Capture in our game has mechanical functionality that you are expected to use, read this guide on the mechanics, how to set them up and how to use them.
  • Mechanical Death - What does it mean if you die a mechanical death, is your character dead? Do you need to recreate your character?
  • Perma-death/Maiming (Rules) - Your character can not be killed or maimed in an unplayable way without Admin agreement. See how this works.
  • Stealing (Rules) - There are limits on what you can take after PvP. Otherwise, mechnical stealing from containers is disallowed. You may role-play stealing as long as you leave a note/clue.
  • Sieging (Rules) - The storyline has developed to the point where our basic PvP Combat rules don't work? Learn how to start this process.

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Season Four
Season Four has began. We are in the process of upgrading our educational offerings, streamlining the application process, and onboarding new players. As always the wiki is a work in progress. As of Jul 9th, a significant re-organization was made.