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Season Four is in full swing, this is the time to get in on the ground floor and help build a By the Book Gorean community.
PvP Days on Sat, Tues and Thur. PvP Intent on Sun, Mon, Wed and Fri.

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(Created page with "''"What you see is what you get" There are dozens of ways that role-players adapt their understanding of a world within online gaming communities. Some say there are as many as 10 NPCs per player, or even 100 or a 1000. Some say that every town or city in a game is more than a day from each other. The examples of this are endless and if you think for a moment I'm sure you can think of ones you've used. We use the WYSIWYG model which says that the game world as visually r...")
 
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''"What you see is what you get"
''"What you see is what you get"<br>
There are dozens of ways that role-players adapt their understanding of a world within online gaming communities. Some say there are as many as 10 NPCs per player, or even 100 or a 1000. Some say that every town or city in a game is more than a day from each other. The examples of this are endless and if you think for a moment I'm sure you can think of ones you've used. We use the WYSIWYG model which says that the game world as visually represented in game is open to near exact interpretation. . <includeonly> [[WYSIWYG |<Read Me>]]</includeonly><noinclude>[[Category:Gor Roleplay]][[Category:TOC]]
There are dozens of ways that role-players adapt their understanding of a world within online gaming communities. Some say there are as many as 10 NPCs per player, or even 100 or a 1000. Some say that every town or city in a game is more than a day from each other. The examples of this are endless and if you think for a moment I'm sure you can think of ones you've used. We use the WYSIWYG model which says that the game world as visually represented in game is open to near exact interpretation. However, there are exceptions so please: <includeonly> [[WYSIWYG |<Read Me>]]</includeonly><noinclude>[[Category:Gor Roleplay]][[Category:TOC]]

Revision as of 15:31, 7 September 2023

"What you see is what you get"
There are dozens of ways that role-players adapt their understanding of a world within online gaming communities. Some say there are as many as 10 NPCs per player, or even 100 or a 1000. Some say that every town or city in a game is more than a day from each other. The examples of this are endless and if you think for a moment I'm sure you can think of ones you've used. We use the WYSIWYG model which says that the game world as visually represented in game is open to near exact interpretation. However, there are exceptions so please: