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Season Four is in full swing, this is the time to get in on the ground floor and help build a By the Book Gorean community.
PvP Days on Sat, Tues and Thur. PvP Intent on Sun, Mon, Wed and Fri.

Barbarians Of Gor Mod: Difference between revisions

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* Once set the horn can be simply interacted with to blow a sound and set all clan NPCs and Pets to the mode assigned. Will ignore pets set on follow.
* Once set the horn can be simply interacted with to blow a sound and set all clan NPCs and Pets to the mode assigned. Will ignore pets set on follow.
* This horns are accessible by clan members and allies.
* This horns are accessible by clan members and allies.
==How to Use==
* The ally horn allows you to change the '''engagement''' setting of all the thralls in the clan NOT on follow to a player.
*The horn functions in the same way as if a player went around to all of the guards and manually changed the setting.
;To use the horn
:Press and hold the interact key on the horn, select the engagement mode, and then further select passive, guard area or attack all. This '''sets''' the mode '''to be used''' but does not issue the change.
:Then single tap the interact key to cause the set command to activate. All thralls in "hearing" range NOT following, belonging to the clan, will be set to the engagement chosen.
;Note
:Please the horn changes the engagement in the same way any player in the clan could, its always a good idea to check your thralls engagement setting after you have commanded them to follow you. 
Further, the war horn command (press and hold T) can be used to change the engagement setting of the thrall/pet at a distance.


=RP Hubs (Super Clans)=
=RP Hubs (Super Clans)=

Revision as of 19:42, 1 June 2023

The primary function of the BoG Mod is to introduce War Horns and Clan allies. The mod includes other random additions such as brands and a modesty layer. Steam Workshop Link

War Horns

The base game craftable war horn (the tall white ones) now have the following functionality for use by all clans and solo players.

  • The horn can be set to one of three statuses: passive/attack none, guard area, and agressive/attack all. The mode will display over the horn as float text.
  • Once set the horn can be simply interacted with to blow a sound and set all clan NPCs and Pets to the mode assigned. Will ignore pets set on follow.
  • This horns are accessible by clan members and allies.

How to Use

  • The ally horn allows you to change the engagement setting of all the thralls in the clan NOT on follow to a player.
  • The horn functions in the same way as if a player went around to all of the guards and manually changed the setting.
To use the horn
Press and hold the interact key on the horn, select the engagement mode, and then further select passive, guard area or attack all. This sets the mode to be used but does not issue the change.
Then single tap the interact key to cause the set command to activate. All thralls in "hearing" range NOT following, belonging to the clan, will be set to the engagement chosen.
Note
Please the horn changes the engagement in the same way any player in the clan could, its always a good idea to check your thralls engagement setting after you have commanded them to follow you.

Further, the war horn command (press and hold T) can be used to change the engagement setting of the thrall/pet at a distance.

RP Hubs (Super Clans)

The admins can set a clan to be a RP Hub upon completion of a Hub Application.

Once a hub has been set as a RP Hub the following functionality is available:

  1. Allied clan members will not be attacked by RP Hub Thralls and Pets.
  2. Allied clan members will do friendly fire between the members of other allied clans and the RP Hub.
  3. Hub guild master and officers can invite the guild master or officers of another clan to ally. Pending
  4. Allied clan/RP Hub guild master or officers can remove the alliance. Pending
  5. Hub members able to move allied clan thralls/pets within the Hub clan area. Pending
Note
Until the ability to invite others to your clan is set up, please just open a ticket in discord so an admin can do it for you.
What Else
  • Damage done between players by the truncheon is not reduced to the level of friendly fire - be careful!
  • The server is set to allow everyone access to crafting stations and storage unless locked by Unlock Plus, no additional functionality was needed in addition to that.
  • Added an Ally Doorbell that can be placed near clan doors. Using the bell will allow any allies to open the door even if locked. It can be crafted on the Artisan Table. We suggest you use this on the main gate doors and leave any public internal doors unlocked.

Misc

  • Modesty Layer craftable at the dye station.
  • 3 Brand Layers craftable at the dye station; kef, dina and Torvaldsland.
  • Turned off corruption
  • The recipe for Tablets of Power has been removed and Fragments do not give extra knowledge points.
  • Removed the Cartographer feat and the map room recipe.
  • Disabled the eclipse effect
See Also
Original Design

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