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Talk:Torvaldsaer: Difference between revisions

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=Role-play=
=Role-play=
Torvald's Landing is a typical Torvaldsland (Viking/Norse) Town with a lower dock and town center. The "city walls" extend all the way to map coordinates L12-13 & M12-13. Torvald's Landing is not a new settlement and likely grew up around one of the earliest Thing-fairs as a central trade port for those Goreans of Torvaldsland who were shipwrecked on World's End. While it is clear that Torvaldsland sailors and reavers make up the bulk of the population, Torvald's Landing is home to all manner of Gorean nomad, including those of the Red Savages, Red Hunters, Alar, Wagon People and even some Tahari Nomads. Torvald's Landing is an ideal location for both nomads and villagers as there are no caste restrictions and the High Jarl rules as first among equals. A regular Thing (a democratic assembly) is held and the region is lead by the general consensus of free men.
Torvald's Landing is a typical Torvaldsland (Viking/Norse) Town with a lower dock and town center. The "city walls" extend all the way to map coordinates L12-13 & M12-13. Torvald's Landing is not a new settlement and likely grew up around one of the earliest Thing-fairs as a central trade port for those Goreans of Torvaldsland who were shipwrecked on World's End. While it is clear that Torvaldsland sailors and reavers make up the bulk of the population, Torvald's Landing is home to all manner of Gorean nomad, including those of the Red Savages, Red Hunters, Alar, Wagon People and even some Tahari Nomads. Torvald's Landing is an ideal location for both nomads and villagers as there are no caste restrictions and the High Jarl rules as first among equals. A regular Thing (a democratic assembly) is held and the region is lead by the general consensus of free men.<includeonly>[[: Talk:Torvald's Landing |<Read More>]] </includeonly><noinclude>


<includeonly>[[: Talk:Torvald's Landing |<Read More>]] </includeonly><noinclude>
==Clan Alliance==
Not all clans "allied" to Torvald's Landing via the clan alliance function are official citizens or allies. Some clans contain only slaves and the alliance indicates ownership of the slave by the hub. Some clans contain only free women who are either temporary guests of the hub or direct citizens in their right. Some clans, especially those who have free men, are likely to be role-play clans with their own chieftains who have sword allegiance to the hub's High Jarl. Conan's clan system can be viewed in may ways.
 
* If you arrive as a slave with no owner then you were likely picked up off the shore and claimed by the town. You would have likely started your role-play within the town's kennel building. Your "clan alliance" would then be viewed as indication of which town owns you.
* If you are single free woman with no companion or family to speak of upon your arrival then you will have been brought to the town and likely treated at the local hospital. Your clan alliance to the hub is therefore a temporary courtesy extended to survivors until they are healed and back on their feet. It is expected that you will join another "role-play" clan which has its own chieftain. However, if you intend to remain solo you will want to request citizenship from the High Jarl or Warlord. They may grant you permission immediately or set you to some task to complete.
* If you are a free man and the chieftain of your own role-play clan then your alliance with the hub can be viewed as some manner of actual alliance -- either oath-sworn alliance or a light agreement of support and peaceful coexistance within the region. If you intent to remain solo, you may become a citizen of the town rather than an allied clan.
 
==Citizenship==
If you wish to do any of the following you will want to attend one of the monthly Things or schedule role-play with the Warlord or High Jarl.


==Clan Alliance==  
* Become a citizen of Torvald's Landing. (Role-play only as you are already mechanically allied.)
* Officially ally your clan with Torvald's Landing. (Role-play only as you are already mechanically allied.)
* Sever alliance with Torvald's Landing. (Role-play and mechanics, as an alliance can only be severed directly with the High Jarl NPC when being actively played by staff.)
 
===Who is Jarl?===
''Aside from the fact that all Torvaldsland slaves call <b>all men</b> Jarl, the rank of Jarl means the following on World's End.''
 
# A rank earned in role-play (not from backstory alone) prior to arrival on this server. The most common way to have earned this was on Second Life as the leader of a village with other actual players who acknowledged you as Jarl. Your prior rank may be acknowledged in role-play by the other free persons, especially if your character is known to them.
# A rank granted to you by the other Jarl's of Torvald's Landing in an official event at one of the local Things.
 
Otherwise, the rank of clan leader is Chieftain.


==Laws==
==Laws==

Revision as of 09:31, 10 August 2023

A copy of this New Player Starter Guide can be found pinned to the top of the notice board at each of the hub's starter locations.

Role-play

Torvald's Landing is a typical Torvaldsland (Viking/Norse) Town with a lower dock and town center. The "city walls" extend all the way to map coordinates L12-13 & M12-13. Torvald's Landing is not a new settlement and likely grew up around one of the earliest Thing-fairs as a central trade port for those Goreans of Torvaldsland who were shipwrecked on World's End. While it is clear that Torvaldsland sailors and reavers make up the bulk of the population, Torvald's Landing is home to all manner of Gorean nomad, including those of the Red Savages, Red Hunters, Alar, Wagon People and even some Tahari Nomads. Torvald's Landing is an ideal location for both nomads and villagers as there are no caste restrictions and the High Jarl rules as first among equals. A regular Thing (a democratic assembly) is held and the region is lead by the general consensus of free men.

Clan Alliance

Not all clans "allied" to Torvald's Landing via the clan alliance function are official citizens or allies. Some clans contain only slaves and the alliance indicates ownership of the slave by the hub. Some clans contain only free women who are either temporary guests of the hub or direct citizens in their right. Some clans, especially those who have free men, are likely to be role-play clans with their own chieftains who have sword allegiance to the hub's High Jarl. Conan's clan system can be viewed in may ways.

  • If you arrive as a slave with no owner then you were likely picked up off the shore and claimed by the town. You would have likely started your role-play within the town's kennel building. Your "clan alliance" would then be viewed as indication of which town owns you.
  • If you are single free woman with no companion or family to speak of upon your arrival then you will have been brought to the town and likely treated at the local hospital. Your clan alliance to the hub is therefore a temporary courtesy extended to survivors until they are healed and back on their feet. It is expected that you will join another "role-play" clan which has its own chieftain. However, if you intend to remain solo you will want to request citizenship from the High Jarl or Warlord. They may grant you permission immediately or set you to some task to complete.
  • If you are a free man and the chieftain of your own role-play clan then your alliance with the hub can be viewed as some manner of actual alliance -- either oath-sworn alliance or a light agreement of support and peaceful coexistance within the region. If you intent to remain solo, you may become a citizen of the town rather than an allied clan.

Citizenship

If you wish to do any of the following you will want to attend one of the monthly Things or schedule role-play with the Warlord or High Jarl.

  • Become a citizen of Torvald's Landing. (Role-play only as you are already mechanically allied.)
  • Officially ally your clan with Torvald's Landing. (Role-play only as you are already mechanically allied.)
  • Sever alliance with Torvald's Landing. (Role-play and mechanics, as an alliance can only be severed directly with the High Jarl NPC when being actively played by staff.)

Who is Jarl?

Aside from the fact that all Torvaldsland slaves call all men Jarl, the rank of Jarl means the following on World's End.

  1. A rank earned in role-play (not from backstory alone) prior to arrival on this server. The most common way to have earned this was on Second Life as the leader of a village with other actual players who acknowledged you as Jarl. Your prior rank may be acknowledged in role-play by the other free persons, especially if your character is known to them.
  2. A rank granted to you by the other Jarl's of Torvald's Landing in an official event at one of the local Things.

Otherwise, the rank of clan leader is Chieftain.

Laws

Starter Items

Crafting

Building