Category:Locations: Difference between revisions
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* They can not circumvent the purge nor make their location unassailable. | * They can not circumvent the purge nor make their location unassailable. | ||
* They will have to be visual pleasing and builder help is available in the form of build kits to support RP hubs. | * They will have to be visual pleasing and builder help is available in the form of build kits to support RP hubs. | ||
* Are not require to have players in their clan due to the limitations of the game mechanics to stop members from griefing. | * Are not require to have more than two players in their clan due to the limitations of the game mechanics to stop members from griefing. | ||
;Alliance | ;Alliance |
Revision as of 14:29, 3 April 2023
List of role-play towns in Barbarians of Gor and how to start your own.
About Clans
In Conan Exiles the basic method of grouping is within a clan. Clans are designed to be small and include only those who trust each other. Everything in a clan is shared between all members. In Barbarians of Gor, we view clans as family units comprised of just those players who know each other and are comfortable sharing a home and resources.
In base game Conan this is the only option. However, a custom mod for our server will allow clans to "ally" with another clan which is set up as a role-play town. A town is intended to be ran as a dedicated and accessible role-play location where allied clans can visit, access the doors, the resources, the crafting stations and not get attacked by the NPC guards.
- Clans
- Will be restricted in member size, thrall count and item count.
- Will be able to build (almost) anywhere including in locations that avoid the purge and are difficult to attack by players.
- However, RP Towns will have the right to approve/disapprove clan builds within a reasonable range of their walls.
- A reasonably sized home with decorations will be possible with just 1 or 2 people.
- Will be able to have some pets and thralls to defend the home.
- Towns (RP Hubs)
- Are for those who are dedicated to running a role-play location with regular events.
- Will be restricted to on the ground locations near a caravan (fast travel) locations.
- They can not circumvent the purge nor make their location unassailable.
- They will have to be visual pleasing and builder help is available in the form of build kits to support RP hubs.
- Are not require to have more than two players in their clan due to the limitations of the game mechanics to stop members from griefing.
- Alliance
- If you are looking to create a more casual role-play area based around a group of families in an area working together, we can accommodate that as well.
- This option will allows small clans to ally under a designated clan, but will not have the expectations of a RP Hub, nor the admin assistance.
- This is an ideal situation for nomadic people, or a region comprised of private homesteads who want to work together peacefully.
Sardar Fair
- Season One Archive
Ironhall (Town)
- Season One Archived
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