Category:Locations: Difference between revisions
From Barbarians of Gor
Tag: Reverted |
|||
Line 15: | Line 15: | ||
;Towns (RP Hubs) | ;Towns (RP Hubs) | ||
* Must be applied for and approved. You can open a ticket in discord to discuss | * Must be [[Membership (Rules)#Hub Application|applied]] for and approved. You can open a ticket in discord to discuss. | ||
* Are for those who are dedicated to running a role-play location with regular events. | * Are for those who are dedicated to running a role-play location with regular events. | ||
* Will be restricted to on the ground locations near a caravan (fast travel) locations. | * Will be restricted to on the ground locations near a caravan (fast travel) locations. |
Revision as of 14:57, 16 April 2023
List of role-play towns in Barbarians of Gor and how to start your own.
About Clans
In Conan Exiles the basic method of grouping is within a clan. Clans are designed to be small and include only those who trust each other. Everything in a clan is shared between all members. In Barbarians of Gor, we view clans as family units comprised of just those players who know each other and are comfortable sharing a home and resources.
In base game Conan this is the only option. However, a custom mod for our server will allow clans to "ally" with another clan which is set up as a role-play town. A town is intended to be ran as a dedicated and accessible role-play location where allied clans can visit, access the doors, the resources, the crafting stations and not get attacked by the NPC guards.
- Clans
A reasonably sized home with decorations should be possible with just 1 or 2 people, and you should have enough pets and thralls to defend the home. <Read More>
- Are restricted to 4 member players, 5 pet/thrall for each player and a building part item count of 1000.
- Can build (almost) anywhere including in locations that avoid the purge and are difficult to attack by players.
- However, RP Towns (see below) will have the right to approve/disapprove clan builds within a reasonable range of their walls.
- Towns (RP Hubs)
- Must be applied for and approved. You can open a ticket in discord to discuss.
- Are for those who are dedicated to running a role-play location with regular events.
- Will be restricted to on the ground locations near a caravan (fast travel) locations.
- They can not circumvent the purge nor make their location unassailable.
- They will have to be visual pleasing and builder help is available in the form of build kits to support RP hubs.
- Can exceed the 4 clan member maximum if necessary.
- Alliance
- If you are looking to create a more casual role-play area based around a group of families in an area working together, we can accommodate that as well.
- This option will allows small clans to ally under a designated clan, but will not have the expectations of a RP Hub, nor the admin assistance.
- This is an ideal situation for nomadic people, or a region comprised of private homesteads who want to work together peacefully.
RP Hubs
Only the Sardar Fair hub is public and considered neutral. Other RP Hubs follow the same rules as would be expected of any Gorean settlement -- "The Gorean is suspicious of the stranger, particularly in the vicinity of his native walls. Indeed, in Gorean the same word is used for both stranger and enemy." Outlaw of Gor
Sardar Fair
- Season One Archive
High Watch (Town)
Pending
Ironhall (Town)
- Season One Archived
This category currently contains no pages or media.