Sieging (Rules)
From Barbarians of Gor
When raiding isn't enough and wholesale destruction is necessary - we will mediate a negotiated solution that allows for full scale mechanics and role-play seiging of another clan, up to and including building damage and siege equipment. Read this page and open a moderation ticket.
- Points for Negotiation
- When? A specific time, a selection of times?
- Where? At the actual game base? On a test server version? Build off the map?
- Who? Thralls? Slaves? Free Woman?
- Role-play lead up? Role-play aftermath?
- Victory condition
- See Also
- PvP Combat (Rules) - As of Season 3 we are only a "RP before PvP" server, read the rules.
- Capture (Rules) - You've been captured? What are your RP rights? How long can it last, how do you escape?
- How to Capture - Capture in our game has mechanical functionality that you are expected to use, read this guide on the mechanics, how to set them up and how to use them.
- Mechanical Death - What does it mean if you die a mechanical death, is your character dead? Do you need to recreate your character?
- Perma-death/Maiming (Rules) - Your character can not be killed or maimed in an unplayable way without Admin agreement. See how this works.
- Stealing (Rules) - There are limits on what you can take after PvP. Otherwise, mechnical stealing from containers is disallowed. You may role-play stealing as long as you leave a note/clue.
- Sieging (Rules) - The storyline has developed to the point where our basic PvP Combat rules don't work? Learn how to start this process.
- Season Four
- Season Four has began. We are in the process of upgrading our educational offerings, streamlining the application process, and onboarding new players. As always the wiki is a work in progress. As of Jul 9th, a significant re-organization was made.