Gor Culture Comparison
From Barbarians of Gor
Many of the cultures from Gor are based on historical Earth cultures. This page is intended to be a way to help new players being their search for the cultures they are most interested in. Further, since we have so many Conan role-players we have included the Conan cultures as comparison as well.
- Alar
- Norse-like Nomads. The Alars are an amalgamation of several different barbarian tribes that reached their peaks during the fourth and fifth centuries. These barbarian tribes included such groups as the Goths, Vandals, Franks, and the Huns. But, the Alars most closely resemble a smaller barbarian tribe, the Alans.
- Ar (Central Gor)
- The city of Ar, like most of central Gor is heavily Greco/Roman.
- Northern Gor
- The area of Gor that is south of Tovaldsland and along the Laurius is generally Gaelic Roman.
- Pani
- Asian, predominantly Japanese (Earth)
- Panther Girls
- Port Kar
- A city of outlaws, ruled by ship captains with the only function Thieves Caste. The city has canals in the style of Venice.
- Red Hunters
- Innuit (Earth)
- Red Savages
- Indians of Americans (Earth) living in the Barrens, a place of rolling grasslands at the edge of the Thentis mountains.
- Rencers
- A caste limited to the Vosk Delta. The Rencers do not seem to be based on any specific Earth culture. They live on small, man-made islands within the marshes of the Delta. Their primary business is the growth, cultivation and use of the rence plant.
- Tahari
- A region of Gor with many cities, predominantly Arabic and Bedouin.
- Taluna
- Thassa, Islands of
- All of the islands of Gor are located on Thassa. There are about a dozen named islands and numerous small, unnamed islands as well. Most of the named islands are exchange islands, or free islands, whose ports are administered by the Merchant Caste. These exchange islands include Anango, Asperiche, Farnacium, Hulneth, Hunjer, Ianda, Scagnar, Skjern, Tabor and Teletus. Few of these islands are described in any detail. Other ports and islands are not managed by the Merchants but by magistrates appointed by the city council.
- Thentis
- Known for tarns and black wine, but with no obvious earth correlation.
- Torvaldsland
- Norse, Viking (Earth). Aesir, Vanir (Conan)
- Turia
- The city of Turia received its name from the Tur tree, a large trunked, reddish tree. Tur trees may grow to two hundred feet or more, and resemble the redwoods of Earth. Is the closest city to the Wagon People. Generally feels Arabic, but could also be Moroccan.
- Wagon People, The
- The Wagon Peoples seem to be an amalgamation of inspirations from two Earth cultures, the infamous Mongols as well as the gauchos of South America. Though the Mongol connection is the more obvious one, there is ample evidence to indicate the gauchos were a source for Norman as well.
- Season Four
- Season Four has began. We are in the process of upgrading our educational offerings, streamlining the application process, and onboarding new players. As always the wiki is a work in progress. As of Jul 9th, a significant re-organization was made.