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PvP Combat (Rules)

From Barbarians of Gor

Revision as of 15:51, 3 May 2023 by Branwyn (talk | contribs)

Player versus player combat requires significant and satisfying, role-play. Role-play can happen befor combat or after combat. Role-played before combat is considered a "challenge" and must be acknowledged before combat begins. Role-play after combat requires "capture role-play" and capture role play rules apply. Role-play reasons must be within known standards for Gor.

New to Gor
  • If you are a man and new to Gor, there are two reasons for combat. Either the person is your enemy/target of honor or you are engaged in theft/capture. These are your only two options. You are obligated to make your reasons clear. Gor has a few examples of other causes for combat, and the new to Gor role player may not utilize them.
  • Free women, with the exception of Panthers, have no cause to attack unless in a desperate situation.
  • Panther Girls are well known to attack for theft/capture reasons.
  • Female slaves only attack the free, if ordered to by their owners.
  • Male slaves only attack to earn their freedom, or to defend their owners.
  • If you are new to Gor and attack for any reason, other than this, be prepared to be challenged.
Experienced to Gorean role players
The books detail other causes for combat, including assassination, however, only an experienced, Gorean role player can navigate these exceptions skillfully. However, they can’t still be challenged, and should be prepared to respond.
Points of Courtesy
If you are robbing someone, and they agree to give you what you asked for, there is no need for combat. If you are intending to capture somebody, and they agree to be bound, there is no need for combat
Raiding
The role-play rules, when reading a bass are less strict. It is unrealistic to expect everyone to get roleplay from the opposing party in a raid. It is unlikely that a raid will have role play before combat. However, at least 3/4 of the aggressor party are obligated to take captives. On the other hand, if the attacked party wins, they are not obligated to take captives, or provide any additional role-play. But we really wish you would, and if you’re known for not doing it, it may become a moderator issue.
See Also
  • PvP Combat (Rules) - As of Season 3 we are only a "RP before PvP" server, read the rules.
  • Capture (Rules) - You've been captured? What are your RP rights? How long can it last, how do you escape?
  • How to Capture - Capture in our game has mechanical functionality that you are expected to use, read this guide on the mechanics, how to set them up and how to use them.
  • Mechanical Death - What does it mean if you die a mechanical death, is your character dead? Do you need to recreate your character?
  • Perma-death/Maiming (Rules) - Your character can not be killed or maimed in an unplayable way without Admin agreement. See how this works.
  • Stealing (Rules) - There are limits on what you can take after PvP. Otherwise, mechnical stealing from containers is disallowed. You may role-play stealing as long as you leave a note/clue.
  • Sieging (Rules) - The storyline has developed to the point where our basic PvP Combat rules don't work? Learn how to start this process.

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Season Four
Season Four has began. We are in the process of upgrading our educational offerings, streamlining the application process, and onboarding new players. As always the wiki is a work in progress. As of Jul 9th, a significant re-organization was made.